You are looking at many blockland nots

A mission is a room like the kitchen

A script file is a text file with a *.cs extension, living in the Add-Ons/ folder.

Create a text file called wolis_script.cs with:

function helloWorld(%this)
{
echo("\\c2Hello world, \\c3" @ %this.client.name);
}

// %this is the object that calls the function
// %this.client.name is the calling object's client name, eg; if you called it, it would be 'wolis'
// \\c2 and \\c3 are pre-defined colours for the text in the console

Manually run this script by:
1. installing the Add-on (Ticking its Check-box when starting a game)
2. press the ~ key in game, to bring up the console
3. type the function name: helloWorld() then press Enter.


When a script executes.. other files are located relative to the Add-Ons/ folder eg: ~/shapes/redbox.dts is in Add-Ons/shapes/ folder

To load the editor, run
blockland.exe -mod editor

Start a game and press F11 to toggle the mission editor, F10 to toggle the UI editor.

*.dst files come from 3d modeling tools like Blender

Blender and the like are responsible for naming bits of your object - like hubs where wheels go so you have to learn how to do this in your 3d editor of choice.