Thorn has created a material that manages a more elaborate type of quest. While killquest simply involves finding and killing something for treasure. Leadquest involves finding, talking to, escorting down a specific path, and protecting along the way for (you guessed it) treasure!
For more info: read the material called leadquest
Hopefully, this inspires you to add a quest or two here and there. Perhaps create new ones each time an old one is completed by someone that together tell a story.
If you need any help understanding how to set up quests via these materials, please send Thorn a note.
How will you know what quests are in play? You'll read about them right here in the Daily Cow.