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Created by
Tuame
, last updated 23 Nov 2008
Code
if target of use then checksecond;
##checksecond:
if $second > 0 then useme else nosecond;
##useme:
$mat= $second's material
add _babble_ to $mat
set $second's material to $mat
// print "[$second] has some special ability transfered to it from [$actor]";
##nosecond: sayto $init_obj , "You must use this on something";