You are looking at many info about pluralitys

Hi thorn, the internal logic is this:

Each object has a class and a pclass (p for plural).
The value of qty indicates which class to use for display.
When creating an object and referencing a qty > 1 is assume you supplied the pclass so it calculates the class.
If you create a single object it assumes you supplied the class and it calculates the pclass.
When copying an object using the copy statement in cowscript, it replicates these fields:
class, name, loc, pwd, qty, qty_type, attribs, material, pose, host, hosthow, code, info, extra, colour, worth, pclass, owner, creator.
The calculation of class and pclass is a little bit of code I wrote based on the english rules of pluralisation as found on the net somewhere.

Now if you have found a process or sequence when this isnt happening.. this is not good.. but good that you found it.. so let me know and I will fix.

Hmm.. there may be issued with dropping/creating an object in the same location as a matching-named object (eg if there are some coins in a room and you crate some more coins) but lat time I checked that all appeared to be ok.

PS this should be left in the information booth for other to learn from.