Players will now find themselves in a morgue if they die in combat. Corpses are left behind where they died the battle. For now corpses won't autoerase, so feel free to erase them. In the future they will decay and erase.
Your wielded weapons is damaged sometimes when you hit your opponent, but now the amount of damage is less than before.
For coders/scripters, a few other changes were made:
The cast reactions are now reversed. Objects should be coded 'if target of cast then whatever' to react to the initiation of a spell. If they want to know which spell, look at $second.
The spawn command now sets $target to the new object spawned. To detect it, try: 'if reacting to arrives then whatever'