You are looking at a bucket of tar for ken

hi Ken,

lesson seven will get completed when someone s remotely close to it in coding abilities.. this might take a while do laughs having said that.. Im really not sure how the code cut/copy and paste would come in handy and have not tried it out much so maybe best left alone for now.

Now.. on to your other questions.. whats this about split window? can you not re-sze things to fit nicely on your screen? For me to implment code to re-size and place things on people screens would be a bit intrusive and possibly hard.. so you will have to manage that re-sizing yourself.

Just remember,when a new window is opened up for editing, it will be the exact same shape and size as the window which popped it open.. keep cow in a narrow half screen width size and popup your editor, then a quick drag puts it to the right/or left so you can see both at once.

As for object classes.. every objects is a class as such 'player called ken, command called get' cat (with no name) dog called fido, etc..

So when you create a bucket, your actually creating a thing classed 'bucket' which no specific name.

I have yet to find a clever way of using this concept.. but there you go.

I have had a minor play with the concept of materials - having 'a material called plastic' then 'create a spoon made of plastic' would get all of the properties from the 'material called plastic' this is just a straight copy, not an inheritance so changing 'the material called plastic' will not alter all object 'made of plastic'

I have plans for this to happen.. but then again.. I have many many plans!

find the material for the ones we have played with sofar

Can you give me some examples of how you could use a concept of 'components' as I have not had any experience with T3 so as much as you can tell me what you need, Im sure I can make it so.

As for concrete, lime, and brain exercises.. no-wonder I dont see you in cow as often as I expected.. keep up the good work!

read the info on battling
.. and I cant see your sword, mayby you have it inside you.. technically I cant see inside you, so Ill wait until you are wielding it.

PS remember list new show you all new objects created recently.

There is a tiny robot bug which now react to being talked to eg say hello there to the bug