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Created by
wolis
, last updated 24 Jun 2009
Code
if second of hit then healwielder;
##healwielder:
$maxh = $init_obj's healthmax;
$hlth = $init_obj's health;
if $hlth < $init_obj's healthmax then healthem;
##healthem:
add 1 to $hlth;
set $init_obj's health = $hlth;
print "[$init_obj] looks a little healthier";