You are looking at many info about pingings

Pings are visual indications that appear on the screen for a specific period of time.

Anyone who is in the same location as a ping will see it on their screen at the same time.

Currently pings are only working in ajax interfaces.

You can have up to 9 pings on the screen at one time.

A ping can stay on the screen for one to 10 seconds, no more, no less.

A ping is triggered by saying _ping followed by some params seperated by commas:
_ping 1,1,arrow1_nw,2
say oh my _ping 1,1,arrow1_nw,2
say oh my _ping 1,1,arrow1_nw,2 look at that

Everything after the _ping will not be shown to users so best waisting your time typing additional text after the params. This means you can not include 2 or more pings at one time.

There are 2 different types of ping:
1) pinging a location on the screen
2) pinging an object in the location window only

When you want to ping a location you must specify the X,Y coordinates - the screen is divided into a 9x9 grid so you dont need to know how wide someones browser window is.. 0,0 is top left and 9,9 is always bottom right.

If you want to use one of the pre-defined animated images you must include its name as the third param and the number of seconds it is to stay on the screen as the 4th param eg _ping 1,1,arrow1_nw,3

The current list of animated images:
  • ring1 _ping 1,1,ring1,2
  • arrow1_nw _ping 1,1,arrow1_nw,2
  • arrow1_sw _ping 1,1,arrow1_sw,2
  • arrow2_nw _ping 1,1,arrow2_nw,2
  • arrow2_sw _ping 1,1,arrow2_sw,2
  • flower1 _ping 1,1,flower1,2

    Some time soon I will allow you to reference any image on the net as a ping image. Until then, feel free to make an image (animated or not) about 100x100 pixels and send it to me for including.

    You can ping some text on the screen like this:
    _ping 2,2,Look at me!!,3
    _ping 2,2,hello world

    If you dont include a number of seconds, the text will flash on the screen for about 3 seconds, however you will see a trailing single quote.. Im working on that.

    When you want to ping an object, you must do this using the objects ID, not its name (so it is best done in COWScript).

    The first param is the objects ID, the second param is the image to use and the third param are the seconds it must stay on the screen for eg:
    say 'msg','_ping $target,ring1,3';

    The three ponting type commands have had a ping added to them so you can: ping me gesture towards me and point at me