You are looking at many feedbacks for Chaotic Bob

Hi CB,

Re the vinestock.. Im pelased you have been able to make a weed killer however, I was hoping, if you had some spare time, you coul mess with the vinestock code so that it grew through doorways and dies off (as the code currently does).. in a more friendly way.. or more interesting way.

Basically experiment with it so it does not make millions of itself.. all trying to replicate themselves and chew up our cow processes.

For now I have re-started the vinestock news but feel free to edit and modify its code (or make your own growing weed).

Notice I create vines from the one vinestock.. so we dont have lots of vinestocks.. we only need one which hold the base code incase the vine dis out completely. Just think to get it to grow, then edit the resulting vine so it runs on a tickhour. (I have done this but you may want to know what I have done for future reference)

I was also hoping the pennies the old dead vines leave can be harvested by players.. which leads me to my next thought.

We need an economy in cow
Some logical (or llogical) things which make stuff and others which consume stuff. like the acorn tree which created acors, which can be converted into acorn paste with some oil find the acorn

This means we need consumer objects which need.. even deamand.. to be fed objects (maybe a fly that attaches itself to you unless you can find some rotting meat to entice it away?)

Anyway.. please put your thinking cap to this task.. I would like to see a thrving trade (buy boxes from some where and sell them to someone for a profit etc..)

My source of inspiration for this is the space flight game (X, X2 and now X3) where there is a basic resource (energy cells) which are used by just about every factory, and the factories produce everything in the game, including parts to make new factories.. so you can contribute to the whole world at any point (trading in energy cells, or raw materials, or processed materials or ultimately factories that make it all etc..) think boy that was a length description

As for the beetle.. again its something that needs tinkernig with if iether you or I have time (like the vine)