Find
You are looking at a long staff of destruction
Created by
a lost object #17395
, last updated 18 Dec 2007
Code
##use:runsub isitme;
##isitme:
if $actor eq $target then sleepinit;
##sleepinit:
say 'sound',"ZAP! ZAP! ZAP!";
say 'sound',"[$init_obj] waves around [$actor] and then considers stopping because of the inevitable danger";